Some existing games have gone on to receive the VR treatment though, including games such as Fallout 4, Resident Evil 7: Biohazard, and even Minecraft. Games like this will also contain simplistic mini-games which can be played solo or online.We've yet to see any AAA-rated games designed exclusively for VR, so don’t expect to see the likes of Red Dead Redemption on a headset any time soon. Players have plenty of objects to interact with, pick up, throw around and play with. Rec Room, for example, is a “low impact and free social sandbox” game. They tend to be cartoonish and colourful. Many of the most popular VR games tend to have the same kind of style. In recent years more and more VR headsets and games have been released, yet variety is in scarce supply. You still wear a headset, but now you don’t risk permanent neck damage by wearing it. It was still worlds away from the modern-day VR technology we know.These days, however, Virtual Reality systems have come on leaps and bounds. The catch, however, was that it was too heavy to be supported by the human neck. In 1968 a computer scientist named Ivan Sutherland and his student Bob Sproull created a system which was able to track the wearers head position, and then render a simple wireframe 3D environment based on their simulated field of view. The first documented use of VR occurred a lot earlier than you'd expect. So is VR really a dying market, or can it be revived? The First VR 'Headset' Expensive headsets and limited software choices have made VR a bit of a marmite format for gamers since it emerged on the mass market. I’m guilty of it myself – hearing about a new game that sounds amazing, just to be left deflated once I learn that it's VR-based. Perhaps the most common of those is “Yeah it looks cool, but …”. When VR gaming comes up in conversation, you'll usually get a mixture of responses.
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